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Movie review score
5

Codename Panzers Cold War
Genre: Real Time Strategy
Codename: Panzers – Cold War is a real-time strategy similar to previous Codename: Panzers games, except that it is set in the first days of the Cold War and features a brand new graphics engine. The game has futuristic elements, with some of the technology present in the game surpassing that which was available at the time of the Berlin airlift. The game features powerful squad leaders and upgradeable units, buildings that can be destroyed or occupied to gain an advantage, a detailed physics engine and weather system.
The single player component of the game is a campaign with 18 missions, while the title also ships with over 20 multiplayer maps. Co-operative play is supported, along with team deathmatch and a “domination” mode. The game will also feature famous war machines like the famous Soviet Mi-6 which is known as the world’s biggest helicopter, the first jet MiG fighter MiG-15 and its US counterpart F-86 Sabre, a few famous tanks for that time like the T-62, IS-10, T-54/55, M48 Patton, M-26 Pershing and other armored units.
The gameplay of Codename: Panzers – Cold War shares several features with previous iterations of the franchise. Units will require a constant stream of munitions to function, and the interface will be familiar to players of the previous titles in the series. Game Features:
* Unique historical setting: the Cold War period provides the chilling backdrop for full-scale fighting and all out war;
* Point of Interest system: teams must occupy structures on the map to gain additional Prestige Points. Depending on the location and type of structures occupied, Prestige Points can then be used to call in special attacks like napalm or helicopter support, or to produce additional units;
* Ultimate Cold War: represents the pinnacle of Cold War era conventional warfare including realistic battles between heavy tanks like the American M103 and the Russian T-10.
* Urban warfare tactics: infantry can employ special urban warfare tactics like building and taking cover, constructing fortifications or tunneling;
* Dynamic weather conditions: the real-time weather conditions affect unit behaviour and limit sight range during combat;
* Free roaming: Immersive environments with free roaming create even more tactical gameplay depth.

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